Contact: Kent Fischer, email@example.com, (207) 376-6282
The Tools Competition on Learning today announced the winners of its Tools Competition, which was convened and sponsored by Schmidt Futures and Citadel Founder and CEO Ken Griffin to accelerate pandemic-related learning recovery and advance the field of learning engineering. The winning teams, made up of entrepreneurs, learning scientists, and researchers from around the world, are now eligible to receive a total of more than $1.5 million in awards to fund tools, technologies, platforms, and research projects ranging from interactive learning apps to on-demand tutoring.
Launched in July 2020 at the Tools Competition on Learning, the Tools Competition generated nearly 900 proposals from 55 countries, showcasing innovative ways to accelerate learning recovery and mitigate the educational impact of COVID-19 on K-12 students. The educational tools developed by the winning teams have the potential to serve one million students by the end of 2021 and close to 20 million students within the next three years, according to estimates calculated by each team.
The winning proposals can be found here. Among the winners are:
Administered by the Learning Agency with support from Teachers College, Columbia University, and Worcester Polytechnic Institute, the competition consisted of three rounds of proposal evaluations and pitches before a panel of judges that included philanthropists, education technologists, teachers and researchers. In order to be considered for an award, each proposal had to address a pressing learning goal connected to COVID-19 learning loss and work with external researchers to build a culture of continuous improvement.
Winners have now received the first installment of their awards and will be provided with the opportunity to connect with leaders in the field and present their ideas to a panel of educators for further refinement, review, and funding.
The field of learning engineering, and Schmidt Futures’ Learning Engineering program, aims to leverage the rapid advances in computational methods, data, and talent to both improve and utilize our growing understanding of how people learn. The Tools Competition embodies that approach by seeding the development of new tools and approaches that contribute to research infrastructure for rapid testing and improvement by a new generation of computational talent.